Demon sorceress loyal to Haliex.



CE Medium outsider (chaotic, demon, evil, extraplanar)
Init +4; Senses darkvision 60 ft., detect good; Perception +22
AC 28, touch 15, flat-footed 23 (+6 defense, +5 Dex, +7 natural)
hp 240 (20 HD; 8d10+12d6+151)
Fort +14, Ref +15, Will +17
DR 10/cold iron or good; Immune electricity, fire, poison; Resist acid 10, cold 10; SR 18
Speed 30 ft.; fly 50 ft. (average)
Melee 2 claws +19 (1d6+1)
Special Attacks energy drain (DC 31), profane gift
Spell-Like Abilities (CL 12th; concentration +23)
* Constant—detect good, tongues
* At Will—charm monster (DC 25), detect thoughts (DC 23), ethereal jaunt (self plus 50 lbs. of objects only), suggestion (DC 24), greater teleport (self plus 50 lbs. of objects only), vampiric touch
* 1/day—dominate person (DC 26), summon (level 3, 1 babau 50%)
Sorcerer Spells Known (CL 12th; concentration +23)
* 6th (5/day)—summon monster vi
* 5th (7/day)—dismissal (DC 26), dominate person (DC 26), summon monster v
* 4th (8/day)—dimensional anchor, greater invisibility, stoneskin, triggered suggestion (DC 25)
* 3rd (9/day)—dispel magic, haste, hold person (DC 24), rage, slow (DC 24)
* 2nd (9/day)—bull’s strength, command undead (DC23), scorching ray, see invisibility, twilight haze, unnatural lust (DC 23)
* 1st (9/day)—cause fear (DC 22), charm person (DC 22), detect charm, magic missile, shield, unseen servant
* 0 (at will)—arcane mark, detect magic, detect poison, ghost sound (DC 21), light, mage hand, mending, prestidigitation, read magic
Bloodline Abyssal
Str 13, Dex 20, Con 24, Int 18, Wis 16, Cha 33
Base Atk +14; CMB +19 (+21 grapple); CMD 30 (32 vs grapple)
Feats Agile Maneuvers, Augment Summoning, Combat Reflexes, Eschew Materials, Improved Grapple, Improved Unarmed Strike, Iron Will, Silent Spell, Spell Focus (conjuration), Summon Evil Monster, Superior Summoning, Weapon Finesse
Skills Bluff +34, Diplomacy +26, Disguise +22, Escape Artist +13, Fly +16, Intimidate +23, Knowledge (arcana) +27, Knowledge (local) +15, Knowledge (planes) +27, Perception +22, Sense Motive +14, Spellcraft +27, Stealth +16; Racial Modifiers +8 Bluff, +8 Perception
Languages Abyssal, Celestial, Common, Draconic; tongues, telepathy 100 ft.
SQ bloodline arcana (summoned creatures gain DR 5/good), change shape (alter self, Small or Medium humanoid)

Design Notes
* Abilities: 0-points
* Wealth: none
* Effective Level: 15th

To say loyalty means little to Xedria would be an understatement. To Xedria, the worth of any being is determined solely by their power and those around them that they can control, and no being is more worthy in her eyes than Haliex the Sin-Eater. While motivated by pure selfishness, Xedria has shown to be useful and dedicated to the Demon Lord’s goals. Her magical prowess and manipulative talent are far beyond the rank-and-file temptresses and seducers populating the Abyss, and she has earned her position as an adviser to Haliex’s second-in-command, Duke Isseon. Currently, Xedria sees the greater succubus Vylistrae as her only competition, who has in the past managed bend even the duke to her will. Ultimately she wishes to see Haliex complete his conquest so she can reap the rewards without having to actively rule or make herself a target.


The Fires of Vesta DeathmatchFM